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Post by archetype on Oct 21, 2010 17:14:17 GMT -5
Character Name: Character Age: Gender: Alignment: Alignment depicts a person's attitude and moral within the Game. It is who they are, what they are. Alignments can be changed, but if you pick an alignment follow it through. Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, Chaotic Evil See Blue font for definitions: ascensionrpg.proboards.com/index.cgi?action=display&board=charactercreation&thread=11&page=1Character History: Character Personality: Picture or Description: Weapon (If has one): Armor (Yes or no): Armor Appearance (if yes): Technique: Ability: Class (Hunter, wanderer, civilian): Cardio: (determines how long you can walk, run, jump, dance, sing. etc) {without at least 50 points in this area, you can only stay active for half a day, without food or rest.} Awareness: (Just how alert are you. Sharp set of eyes, keen hearing, and smell, can you sense when danger is near.) Speed: Luck:(The right route always seems to be a direction you’re running in. On more than one occasion there was a weapon near when you needed it most.) Strength: Primary Weapon Weapons to Start off with (2 slots, no weight limit), please look through the Weapons Index. Secondary Weapons • Please look through the Weapon Index for Secondary Items. (3 slots, secondary items must weigh 5 or below) Read more: ascensionrpg.proboards.com/index.cgi?action=display&board=charactercreation&thread=10&page=1#ixzz132KpBvP3
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